AI Insights · Timothy · October 2025
Top 5 Anime Games Performance in Australia Q3 2025
Discover the performance trends of the top 5 anime games apps in Australia during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the top anime games in Australia showed varied performance across downloads, revenue, and active users. Sensor Tower's data offers insights into how these apps fared on a unified platform.
Umamusume: Pretty Derby by Cygames, Inc. experienced a peak in weekly revenue at $244K in mid-July, with a gradual decline to $38.6K by the end of September. Weekly downloads started strong at 16K but fell to under 2K by quarter's end. Active users, however, remained relatively stable, peaking at 41K in mid-August.
DRAGON BALL Z DOKKAN BATTLE from Bandai Namco Entertainment Inc. saw a significant spike in revenue early in the quarter, reaching $106K in the first week of July, but ended at $21.5K. Downloads were low, fluctuating slightly around 300, while active users hovered around 8K to 10K throughout the quarter.
DRAGON BALL LEGENDS also by Bandai Namco, had a strong start with revenue nearing $98K in early July, which tapered to $15.2K by late September. Downloads started just under 1K and dropped to around 500. Active users showed minimal fluctuation, maintaining around 23K.
SD Gundam G Generation ETERNAL saw its revenue peak at $72.5K at the end of the quarter, with a notable increase in downloads from 363 to 1K. Active users remained low, with a slight peak at 2.6K in early September.
HAIKYU!! FLY HIGH from GARENA INTERNATIONAL II PRIVATE LIMITED had a steady increase in revenue, peaking at $39K in mid-August. Downloads began at 10K and decreased to 533 by the end of September. Active users followed a declining trend, starting at 7K and ending at 1.7K.
These insights reflect the dynamic landscape of anime games in Australia, with detailed data available from Sensor Tower for further analysis.